Files
ARCADIA-Studio/crates/oa-desktop/src/allocation_input.rs
T

268 lines
8.2 KiB
Rust

//! A narrow dispatch boundary for Allocation work gestures. Iced rows visit
//! siblings after capture; refusing inside Canvas alone still blurs an inspector
//! field. Refuse before dispatching that press to any ordinary child instead.
use crate::{
app::{
App, Message,
allocation_drag::{self, Event as WorkEvent},
},
diagram::DiagramCanvas,
};
use iced::advanced::{
Clipboard, Layout, Shell, Widget, layout, overlay, renderer,
widget::{Id, Operation, Tree, tree},
};
use iced::{
Element, Event, Length, Point, Rectangle, Renderer, Size, Theme, Vector, keyboard, mouse,
};
pub const CANVAS_ID: &str = "allocation-work-canvas";
pub const ARRANGE_SHORTCUT: &str = "Alt+A";
struct Root<'a> {
app: &'a App,
content: Element<'a, Message>,
}
#[derive(Default)]
struct State {
pointer: Option<Point>,
refused_left: bool,
}
#[derive(Default)]
struct CanvasBounds(Option<Rectangle>);
impl Operation for CanvasBounds {
fn traverse(&mut self, visit: &mut dyn FnMut(&mut dyn Operation)) {
visit(self);
}
fn container(&mut self, id: Option<&Id>, bounds: Rectangle) {
if id == Some(&Id::new(CANVAS_ID)) {
self.0 = Some(bounds);
}
}
}
pub fn root<'a>(app: &'a App, content: impl Into<Element<'a, Message>>) -> Element<'a, Message> {
Element::new(Root {
app,
content: content.into(),
})
}
fn arrange_key(event: &Event) -> bool {
matches!(event, Event::Keyboard(keyboard::Event::KeyPressed {
key: keyboard::Key::Character(key), modifiers, repeat: false, ..
}) if key.eq_ignore_ascii_case("a") && *modifiers == keyboard::Modifiers::ALT)
}
impl Root<'_> {
fn dirty_object(&self, bounds: Rectangle, screen: Point) -> bool {
let Some(diagram) = self.app.active_diagram else {
return false;
};
if !allocation_drag::contains(bounds, screen) {
return false;
}
let canvas = DiagramCanvas {
allocation: Some(self.app.allocation_capability()),
project: self.app.project(),
view_index: Some(self.app.document.view_index()),
diagram,
selected: self.app.selected,
navigation_focus: None,
zoom: self.app.zoom,
pan: self.app.pan,
context: self.app.route_context().unwrap(),
selected_bend: None,
editable: false,
placing: false,
connection: None,
};
canvas.work_dirty_point(bounds, screen)
}
}
impl Widget<Message, Theme, Renderer> for Root<'_> {
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::default())
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(self.content.as_widget())]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(std::slice::from_ref(&self.content));
}
fn size(&self) -> Size<Length> {
self.content.as_widget().size()
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.content
.as_widget_mut()
.layout(&mut tree.children[0], renderer, limits)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
self.content
.as_widget_mut()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let state = tree.state.downcast_mut::<State>();
match event {
Event::Mouse(mouse::Event::CursorMoved { position }) => state.pointer = Some(*position),
Event::Mouse(mouse::Event::CursorLeft) => state.pointer = None,
Event::Window(iced::window::Event::RedrawRequested(_)) => {
state.pointer = cursor.position()
}
Event::Window(iced::window::Event::Unfocused) => {
state.pointer = None;
state.refused_left = false;
}
_ => {}
}
if state.refused_left {
if matches!(
event,
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
) {
state.refused_left = false;
shell.capture_event();
return;
}
if matches!(event, Event::Mouse(mouse::Event::CursorMoved { .. })) {
shell.capture_event();
return;
}
}
if self.app.allocation_input_owner() && !shell.is_event_captured() {
if arrange_key(event) {
// App rechecks clean ownership before arming. A dirty field
// retains its actual widget focus and selection on refusal.
shell.publish(Message::WorkDrag(WorkEvent::ArrangeNext));
shell.capture_event();
return;
}
if self.app.allocation_drag.arrange_next
&& matches!(
event,
Event::Keyboard(keyboard::Event::KeyPressed {
key: keyboard::Key::Named(keyboard::key::Named::Escape),
..
})
)
{
shell.publish(Message::Escape);
shell.capture_event();
return;
}
if !self.app.allocation_drag_clean()
&& matches!(
event,
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
)
&& let Some(screen) = state.pointer.or_else(|| cursor.position())
{
let mut canvas = CanvasBounds::default();
self.content.as_widget_mut().operate(
&mut tree.children[0],
layout,
renderer,
&mut canvas,
);
if canvas
.0
.is_some_and(|bounds| self.dirty_object(bounds, screen))
{
state.refused_left = true;
shell.publish(Message::WorkDrag(WorkEvent::Refused(
self.app.allocation_drag.epoch,
allocation_drag::FINISH_EDIT.into(),
)));
shell.capture_event();
return;
}
}
}
self.content.as_widget_mut().update(
&mut tree.children[0],
event,
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor,
viewport,
);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}
}