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learnharness/components/new-session.tsx
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"use client";
import { useCallback, useEffect, useRef, useState, type ReactNode } from "react";
import { useRouter } from "next/navigation";
import { Conversation, ConversationContent, ConversationEmptyState } from "@/components/ai-elements/conversation";
import { Composer } from "@/components/composer";
import { DictationBar, joinDictation, useDictation } from "@/components/dictation";
import { TopBar } from "@/components/top-bar";
import { SetupDialog } from "@/components/setup-dialog";
import { useStrongKeyless, useZeroKeys, ZeroKeysPill } from "@/components/setup-cta";
import { StatsBar } from "@/components/stats-bar";
import { ChainTableOverlay } from "@/components/chain-table.tsx";
import { DumbbellIcon } from "lucide-react";
import type { ChatSettings, GraphSnapshot } from "@/src/core";
/** The draft's pick set (owner round 10): the SAME shape the home pick
* bar lifts — resolved nodes as the learner SAW them at pick time. */
export type DraftPick = { id: string; name: string; statement: string };
/**
* The sessionless draft view at /chat/new (owner, 2026-09-13): "+ New
* session" opens THIS, never a created record — a session comes to exist
* only when the learner sends the first message, and that message becomes
* the session's title (the exact create-then-redirect contract the home
* composer established). Visually identical to a fresh chat: same header
* (title + probe chip), the same empty state, the same composer blob +
* stats dock. The draft's model control binds the strong slot (the
* new-session default); the created session is stamped from it
* server-side (per-session models, owner 2026-09-28).
*/
const DOCK = "mx-auto w-full max-w-[46rem] px-4";
/**
* The draft's whole behavior as one pure seam: create the session (title =
* the first message), persist the lifted pre-chat settings, return the push
* target — /chat/<id>?prompt=<msg> — whose initialPrompt path delivers the
* message as turn 1. Injected fetch/router so tests pin the contract.
* Returns null on empty text; rethrows on transport failure (the caller's
* busy flag resets).
*/
export async function startDraftSession(
text: string,
fetchLike: typeof fetch,
mode?: "practice",
picks?: readonly DraftPick[],
): Promise<string | null> {
const t = text.trim();
if (!t) return null;
// THE PICKS RIDE THE CREATE (owner round 10): a practice draft seeded
// from the pick bar creates its session WITH the graph context — the
// same contract as the home screen's practice send (the marker with
// [id] name: statement lines, target validation's truth set).
const res = await fetchLike("/api/chats", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(
mode === "practice"
? { title: t, kind: "practice", ...(picks && picks.length > 0 ? { graphContext: { propositions: picks } } : {}) }
: { title: t },
),
});
const { id } = (await res.json()) as { id: string };
// No settings PUT on create (per-session models, owner 2026-09-28):
// the SERVER stamps the newborn from the strong slot.
return `/chat/${id}?prompt=${encodeURIComponent(t)}`;
}
/** The pure shell (no router) — the render-test seam: the draft view's
* visible surface, assembled from the same pieces a fresh chat shows. */
/* FINISH-FIRST SEND + RUN-END FOCUS live in the shell (it owns the
* dictation instance); the truth of the text stays in the parent, whose
* send reads a REF mirror — see NewSession below. */
export function DraftShell({
busy,
text,
onChange,
onSend,
setupCta,
mode = "teach",
picks = [],
onOpenPicker,
onClearPicks,
overlay,
}: {
busy: boolean;
text: string;
onChange: (v: string) => void;
onSend: () => void;
/** The practice draft (owner, 2026-10-04): ?mode=practice — the
* created session carries kind:"practice" and the copy changes
* (the practice agent opens; no probing). */
mode?: "teach" | "practice";
/** The first-run CTA (fix wave chunk B): the same "Set up your models"
* affordance home carries, rendered above the draft shell — passed by
* NewSession, which owns the configured state and the SetupDialog. */
setupCta?: ReactNode;
/** THE PICK BAR (owner round 10): the SAME pill the home screen
* carries above its composer — dashed "Pick propositions from the
* map" when empty, count + Clear when picked. The draft screen has
* no graph behind it, so the picker opens the standalone chain-table
* overlay over fetched snapshot data (owned by NewSession). */
picks?: DraftPick[];
onOpenPicker?: () => void;
onClearPicks?: () => void;
/** THE PICKER SLOT (owner round 10b): the chain-table overlay hosts
* INSIDE the content column's relative container — the same law as
* the graph view (the overlay fills its column, never the sidebar).
* Passed as a node so the pick state stays in NewSession. */
overlay?: ReactNode;
}) {
// Voice dictation (STT wave, 2026-09-17): finals append at the end of the
// draft text (via the parent's onChange — the truth lives there); the
// strip lives in the stats bar's middle slot.
const dictation = useDictation({
append: (t) => onChange(joinDictation(text, t)),
});
// A LIVE dictation keeps the composer sendable ("nothing gets lost"
// round, owner 2026-10-01): the spoken text is deferred in the run's
// buffer — Enter must reach the finish-first send, not be gated out by
// an empty textarea. Nothing said → the send no-ops.
const canSend = text.trim().length > 0 || dictation.active;
/* FINISH DICTATION FIRST (owner, 2026-10-01): stop the run, let the
* last finals land through onChange, THEN call the parent's send —
* which reads its REF mirror, so the post-await timing of React's
* re-render cannot eat the dictated tail. */
const handleSend = () => {
if (dictation.active) {
void dictation.finish().then(onSend);
return;
}
onSend();
};
/* Run end focuses the composer (owner, 2026-10-01): the hands are on
* the keyboard from the stop — falling edge of `active` only. */
const composerInputRef = useRef<HTMLTextAreaElement>(null);
const dictationWasActiveRef = useRef(false);
useEffect(() => {
if (dictation.active) {
dictationWasActiveRef.current = true;
} else if (dictationWasActiveRef.current) {
dictationWasActiveRef.current = false;
composerInputRef.current?.focus();
}
}, [dictation.active]);
return (
<div className="flex h-dvh">
<div className="flex min-w-0 flex-1 flex-col">
{/* The shared top bar (standardization ruling, 2026-09-29): one
element, every surface — h-15, drag, sidebar reopen, lights
gutter. h-15 (60px) matches the sidebar's wordmark band. */}
<TopBar>
<div className="min-w-0 flex-1 truncate font-title text-3xl tracking-tight">
{mode === "practice" ? "New practice session" : "New session"}
</div>
</TopBar>
<div className="relative flex min-h-0 flex-1">
{/* The pointer-events pattern (953b22b): the sticky wrapper is
pointer-events-none so nothing here blocks the empty-state
area; the blob and the stats row re-enable it themselves. */}
<div className="pointer-events-none sticky bottom-0 mt-auto w-full">
<Conversation className="h-full min-w-0 flex-1" initial="instant">
<ConversationContent className="min-h-full gap-0 p-0">
<ConversationEmptyState
title={mode === "practice" ? "New practice session" : "New session"}
description={
mode === "practice"
? "Describe what to practice — propositions, a chain, or a problem you brought."
: "The teacher will open by probing what you already know."
}
/>
</ConversationContent>
</Conversation>
<div className="h-24 bg-gradient-to-t from-background via-background/85 to-transparent" />
<div className="bg-background pb-4">
<div className={DOCK}>
{setupCta}
{(picks.length > 0 || mode === "practice") && (
/* pointer-events-auto: the sticky wrapper is a none-mask
* (953b22b) — every interactive row below it must re-enable
* itself, like the composer box and the CTA row do. */
<div className="pointer-events-auto mb-2 flex items-center justify-start gap-1.5">
<button
type="button"
data-testid="practice-props-chip"
onClick={onOpenPicker}
className={
"flex cursor-pointer items-center gap-1.5 rounded-full border px-3 py-1.5 font-ui text-xs transition-colors " +
(picks.length > 0
? "border-border bg-card text-foreground hover:bg-accent"
: "border-dashed border-border/80 bg-transparent text-muted-foreground hover:bg-accent hover:text-foreground")
}
>
<DumbbellIcon aria-hidden="true" className="size-3.5 text-muted-foreground" />
{picks.length > 0
? `${picks.length} ${picks.length === 1 ? "proposition" : "propositions"} selected`
: "Pick propositions from the map"}
</button>
{picks.length > 0 && (
<button
type="button"
data-testid="practice-props-clear"
onClick={onClearPicks}
className="cursor-pointer rounded-full px-2 py-1 font-ui text-xs text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
>
Clear
</button>
)}
</div>
)}
<div className="pointer-events-auto overflow-hidden rounded-2xl border bg-card shadow-lg">
<Composer
busy={busy}
value={text}
onChange={onChange}
onSend={handleSend}
onStop={() => {}}
canSend={canSend}
inputRef={composerInputRef}
autoFocus
onEscape={dictation.active ? dictation.cancel : undefined}
// The opening question, same as the graph view's new-session
// input (owner refinement round, 2026-09-24) — no lesson has
// started yet, so the composer must not read like one is in
// flight.
placeholder={mode === "practice" ? "What do you want to practice?" : "What do you want to learn?"}
/>
</div>
<StatsBar
dictationSlot={<DictationBar dictation={dictation} />}
turns={[]}
/>
</div>
</div>
</div>
{overlay}
</div>
</div>
</div>
);
}
export function NewSession({ initialConfigured, mode = "teach" }: { initialConfigured: boolean; mode?: "teach" | "practice" }) {
const router = useRouter();
const [text, setText] = useState("");
/* The draft MIRROR ("nothing gets lost" round, 2026-10-01): the shell's
* finish-first send calls THIS send after the dictation flush — which
* landed via setState and may not have re-rendered yet. The send reads
* the mirror; every write keeps it current. */
const textRef = useRef("");
const applyText = (v: string) => {
textRef.current = v;
setText(v);
};
const [busy, setBusy] = useState(false);
// THE PICK BAR (owner round 10): the draft's lifted pick set + the
// snapshot the standalone chain-table picker reads. Lazy — the graph
// is fetched on FIRST open only, then reused.
const [picks, setPicks] = useState<DraftPick[]>([]);
const picksRef = useRef<DraftPick[]>([]);
const applyPicks = (next: DraftPick[]) => {
picksRef.current = next;
setPicks(next);
};
const [pickerOpen, setPickerOpen] = useState(false);
const [snapshot, setSnapshot] = useState<GraphSnapshot | null>(null);
const openPicker = () => {
if (snapshot) {
setPickerOpen(true);
return;
}
void fetch("/api/graph")
.then((r) => r.json() as Promise<GraphSnapshot>)
.then((snap) => {
setSnapshot(snap);
setPickerOpen(true);
})
.catch(() => {
/* an unreachable graph leaves the draft usable — pickless */
});
};
// First-run gate (model-slots wave, owner 2026-09-20): the send
// INTERCEPTS into the setup flow while unconfigured — no defaults for
// 33 providers, chats cannot start. The draft stays in the textarea;
// Save completes and the send replays.
const [configured, setConfigured] = useState(initialConfigured);
// The zero-keys truth (zero-keys wave): no provider key = the pill
// takes precedence over the models CTA (keys come first in the chain).
const zeroKeys = useZeroKeys();
// The strong slot's keyless truth (pre-send key guards, owner interlude
// 2026-09-25): keys may exist generally while the STRONG slot's pinned
// provider has none — the same skip-everything treatment on send.
const strongKeyless = useStrongKeyless();
const [setupOpen, setSetupOpen] = useState(false);
const send = useCallback((force = false) => {
const draft = textRef.current.trim();
if (!draft || busy) return;
// `force` is the onDone path — the captured `configured` is still
// the pre-save value; the state update hasn't landed yet.
if (!configured && !force) {
setSetupOpen(true);
return;
}
// The pre-send KEY guards (owner interlude, no-orphan-chats): guard
// BEFORE startDraftSession creates the record — a refused first
// send would otherwise leave an orphan error-shell chat in the
// sidebar. Same skip-everything-and-open-setup treatment; `force`
// (setup's onDone replay) bypasses, and the server's 503 gate
// remains the belt for /chat/[id] sessions.
if (!force && (zeroKeys || strongKeyless)) {
setSetupOpen(true);
return;
}
setBusy(true);
void startDraftSession(draft, fetch, mode === "practice" ? "practice" : undefined, mode === "practice" ? picksRef.current : undefined)
.then((target) => {
if (target) router.push(target);
else setBusy(false);
})
.catch(() => setBusy(false));
}, [busy, router, configured, zeroKeys, strongKeyless]);
return (
<>
<DraftShell
busy={busy}
text={text}
onChange={applyText}
onSend={send}
mode={mode}
picks={picks}
onOpenPicker={openPicker}
onClearPicks={() => applyPicks([])}
overlay={
// THE PICKER (owner round 10b): hosted INSIDE the content
// column — absolute inset-0 resolves to the column's relative
// container, the same confinement the graph view gives it;
// never over the sidebar or the traffic lights.
<ChainTableOverlay
open={pickerOpen}
nodes={snapshot?.propositions ?? []}
chains={snapshot?.chains ?? []}
sessions={snapshot?.sessions ?? {}}
fileSources={snapshot?.fileSources ?? {}}
onClose={() => setPickerOpen(false)}
selectMode
controlledSelection={new Set(picks.map((p) => p.id))}
onSelectionChange={(ids) => {
const byId = new Map((snapshot?.propositions ?? []).map((n) => [n.id, n]));
const next: DraftPick[] = [];
for (const id of ids) {
const n = byId.get(id);
if (n) next.push({ id: n.id, name: n.name, statement: n.statement });
}
applyPicks(next);
}}
/>
}
setupCta={
zeroKeys ? (
<ZeroKeysPill onOpen={() => setSetupOpen(true)} />
) : (
!configured && (
<div className="pointer-events-auto mb-2 flex justify-center">
<button
type="button"
data-testid="setup-cta"
onClick={() => setSetupOpen(true)}
className="rounded-sm border border-border bg-card px-3 py-1.5 font-ui text-xs text-foreground transition-colors hover:border-muted-foreground/50"
>
Set up your models — chats start after the three picks
</button>
</div>
)
)
}
/>
{/* First-run setup: the send interception's landing surface — stage
1 is the self-contained first-key screen (zero-keys wave). */}
<SetupDialog
open={setupOpen}
onClose={() => setSetupOpen(false)}
onDone={() => {
setConfigured(true);
setSetupOpen(false);
send(true); // the queued draft sends
}}
/>
</>
);
}