Root cause (postmortem, verified live): Chromium caps 6 concurrent
HTTP/1.1 connections per origin. Every running turn pinned slots for
its whole life — the POST /api/chat response stream plus a reattach
GET stream per visit that never closed on navigate-away — so two
concurrent thinking sessions starved navigation RSC fetches in the
browser queue (147s measured) until the turns settled. Server was
exonerated (3ms curls during the freeze); main thread idle throughout.
- COMPACTION LAW + WIRE DIET (ui-stream): store the states, not the
chunks — replace-in-place snapshot retention keyed by updateSlots,
~100ms coalesced latest-wins fan-out, slim wire drops pi's duplicate
assistantMessageEvent payload.
- DIET B: POST /api/chat acks and closes ({ok:true}) — the turn wire
is GET /stream for everyone, submitter included; send() reattaches
via refetch-first resumeStream(true).
- DIET A: unmount cleanup calls model.stop() — navigating away aborts
the view connection (turns are server-side background objects).
- Answer-flicker fix: resumeStream's eager tail clear moved off the
refetch path (the refetch swaps base+tail atomically; clean-slate
guard restored on refetch failure) — the optimistic answer card
survives refetch latency (1.7s stalls measured on dev).
- Tests converted to the ack contract (drainTurn/drainRunning helpers,
dietFetch mock) + a pin that the POST body reads while the turn runs.
Gates: 1489/1489, typecheck, lint. Live: dual streaming sessions,
navigations 335-648ms, in-page settings 19ms (was 147s).
Owner ruling (2026-10-06): every concluded problem opens a pause. The
agent may speak its closing words about the learner's last thinking
after the conclude result, then ENDS ITS TURN — a system-prompt law
deliberately, per owner correction, NOT tool-level terminate. The next
problem is never posed until the learner explicitly moves on; the pause
is the session's teaching space (repairs, clarifications, follow-ups —
still surgical, never re-teaching).
The move-on signal is a first-class input: { type: "next" } appends a
practice-next marker (content = single-sourced NEXT_PROBLEM_TEXT — the
model's unambiguous go-ahead: pose per the selection rules or wrap if
the arc is complete). Honest 400s: practice sessions only, nothing
active (mid-problem input rides the dock), riding after any pending
dismissal synthesis exactly like text.
The fast path (owner approved: composer-band chip + Enter-on-empty):
- Composer.enterAction gains "next" — Enter on an EMPTY composer in
the pause fires the signal; typing anything makes Enter a send again;
busy (steer/stop) outranks the pause.
- The Next chip hovers at the composer band's top-right (pick-pill
chrome register) whenever the pause is live and a problem has ever
been posed; the placeholder becomes the hint ("Ask about this
problem — or press Enter for the next one…", exact);
- the transcript renders the signal as a compact centered NEXT PROBLEM
line (mono-caps chrome); session-core appends it optimistically.
CONCLUDE_ACK_TEXT rewritten to carry the law; doctrine §VIII gains the
pause law (owner-sanctioned edit #3); 00-base's conclude/dismissal
bullets rewritten + the between-problems section added.
Owner round 2 (2026-10-05), Slice H: the Nudge/Commit two-lane buttons
are gone. One Send; Enter sends, Shift+Enter is a newline. Whether a
submission claims an answer is apparent from the thinking itself — the
agent reads it (hint ladder for traces, moves+verdict for claims).
- The thinking input loses the commit field end-to-end: ChatInput,
parseChatInput, newThinkingMessage (details and the model-facing label
both collapse to the single 'Your thinking'), the optimistic marker.
- Legacy records' commit flags are deliberately unread.
- Doctrine: the two labeled channels become one read instruction; 'answer
commits' section retitled 'Claimed answers' — a claim is not a
progress signal.
- ThinkingCard: one label, collapsed arrival (the unified row).
- The dock placeholder no longer explains lanes that no longer exist.
Owner round (2026-10-05): the problem pose only really needs statement,
mode, target, modelSolution; conclude needs no reveal field.
- problemInputObject drops decisionPoints, expectedWrongMoves, strategy,
rationale. Halves the pose payload (the GLM incident's failing args
were 3.3KB — a direct weak-model hardening).
- concludeInputObject drops solutionReveal: the reveal is the
modelSolution committed at pose time, shown verbatim at conclude.
- Doctrine pass (00-base mechanics, 10-doctrine V.4/V.5): the commitment
is the solution alone; the reveal instruction points at it.
Fixtures slimmed to the new shapes (flow, agents, heal). ConcludeCard's
render of legacy solutionReveal input stays until the card redesign
lands (Slice C).
Drives handleChatRequest with the real practice agent + faux engine:
pose persists its ack and owes no continuation; a commit arrives as the
'Committed answer:' user message and the conclude turn continues to the
reveal; a nudge carries the 'Thinking trace' label and never concludes;
Esc's silent marker deactivates at once and the next input rides the
synthesized dismissed-conclude pair (shared CONCLUDE_ACK_TEXT).