- Toggle knob (bug report): the knob span had no left anchor, so it sat at its inline static position — right-edge in off, overflowing in on. Now left-0 + the intended 2px/18px translate; verified live: 3px from left when off, 1px right inset both states. - Role model/thinking dropdowns (owner ask): the EXACT chat model selector dropdown, not a lookalike — the fuzzy-search + arrow-walk + Enter machine moved from model-picker.tsx into the shared components/settings/model-menu.tsx (ModelMenuList/ThinkingMenuList), ModelControl now renders the same bodies, and the agent roles open them downward with a pinned Default row (clears the override). The collapsed trigger keeps the thin select look (owner: 'the collapsed look is good'). Esc claims and closes only the menu (the dialog stays); a backdrop click is left to the dialog's own close. - Sub-groups (owner ask): SettingsGroup — Models / Tools / System prompts inside Agent, each with a separator + quiet label; section headings more pronounced (text-sm, full-foreground). - Graying (owner ask): graph-view render-panel convention — the WHOLE row dims (opacity-40) and the control locks; the row owns the dim so no double-opacity. Applied to the graph ladder, the mode row, and prompt rows without an override file. The 'needs X on' prose is gone. - Hints pruned (owner ask): mechanics-explaining lines removed — the ladder mention, 'App-level behavior', 'Applied live as CSS variables', per-row explanations. Only the keyboard storage note stays, reworded 'Stored on this device' (desktop app — localStorage is the Chromium profile in Application Support, not 'this browser'). Live-verified: knob geometry both states + PUT round-trip, menu search/pick/clear through the record, thinking set/clear, Esc layering, ladder dim 0.4 with siblings full, pruned phrases absent. Gates: typecheck, lint, 701/701.
279 lines
10 KiB
TypeScript
279 lines
10 KiB
TypeScript
"use client";
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/**
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* The model + thinking control (model-control wave, 2026-09-12) — the stats
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* bar's right side. ONE controller for the conversation agents (prober +
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* teacher are functionally one agent); background sub-agents stay
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* config-pinned. Writes go to PUT /api/chats/[id]/settings (validated
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* server-side against pi-ai's catalog) and take effect on the next turn by
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* construction — the agents are stateless per turn.
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*
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* The data is pi-ai's catalog (GET /api/models): the model menu is a fuzzy
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* search over "provider id name" (core/fuzzy.ts — pi's /model pattern), and
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* the thinking menu lists EXACTLY the chosen model's supported levels
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* (getSupportedThinkingLevels — GLM-5.3-flash shows low|high|max, never a
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* level it would silently clamp). Menus open ABOVE the buttons (the
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* composer owns everything below).
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*/
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import { useCallback, useEffect, useRef, useState } from "react";
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import type { ChatSettings, ModelCatalogEntry, ModelCatalogResponse } from "@/src/core";
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import { prettyModel } from "@/components/usage-format";
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import { ModelMenuList, ThinkingMenuList } from "@/components/settings/model-menu";
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/** GET /api/models is fetched once per page load and shared by every
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* picker instance (the catalog is static within a pi-ai version). */
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let catalogCache: ModelCatalogResponse | undefined;
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let catalogInflight: Promise<ModelCatalogResponse> | undefined;
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function fetchCatalog(): Promise<ModelCatalogResponse> {
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catalogInflight ??= fetch("/api/models")
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.then((r) => {
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if (!r.ok) throw new Error(`catalog request failed: ${r.status}`);
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return r.json() as Promise<ModelCatalogResponse>;
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})
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.then((c) => {
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catalogCache = c;
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return c;
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})
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.catch((err) => {
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catalogInflight = undefined; // retry on next mount
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throw err;
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});
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return catalogInflight;
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}
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function useModelCatalog(): ModelCatalogResponse | undefined {
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const [catalog, setCatalog] = useState(catalogCache);
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useEffect(() => {
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if (catalogCache) return;
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let alive = true;
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fetchCatalog()
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.then((c) => alive && setCatalog(c))
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.catch(() => {
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/* the picker stays closed on failure; the buttons still display
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the effective model from props */
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});
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return () => {
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alive = false;
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};
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}, []);
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return catalog;
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}
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const LEVEL_LABEL: Record<string, string> = {
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off: "Off",
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minimal: "Minimal",
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low: "Low",
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medium: "Medium",
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high: "High",
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xhigh: "Xhigh",
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max: "Max",
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};
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export function ModelControl({
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chatId,
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settings,
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onSaved,
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fallbackModelId,
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noDefaultModel,
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}: {
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chatId: string;
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/** The record's current settings (undefined = config pin). */
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settings?: ChatSettings;
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/** Lifts the persisted settings into the chat view's state. */
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onSaved: (settings: ChatSettings) => void;
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/** The last turn's actual model (from the turns log) — the label until
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* the catalog (with config's defaults) finishes loading. */
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fallbackModelId?: string;
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/** Default-surfaces only (owner, 2026-09-18): NO baked-in default —
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* unset settings render "no model"/"—" (BYOK first boot), never the
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* config pin. Chat surfaces keep the catalog-default fallback (the
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* engine runs the pin, so the control shows what will run). */
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noDefaultModel?: boolean;
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}) {
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const catalog = useModelCatalog();
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const [open, setOpen] = useState<"model" | "thinking" | null>(null);
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const [error, setError] = useState<string | null>(null);
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const containerRef = useRef<HTMLDivElement>(null);
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const defaults = catalog?.defaults;
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const effectiveId = noDefaultModel
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? settings?.model?.id
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: (settings?.model?.id ?? defaults?.model.id ?? fallbackModelId);
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const effectiveLevel = noDefaultModel
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? settings?.thinkingLevel
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: (settings?.thinkingLevel ?? defaults?.thinkingLevel);
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const entry = catalog?.models.find((m) => m.id === effectiveId);
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const levels = entry?.supportedLevels ?? [];
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// The intuitive dropdown contract (owner, stats-control round 1): any
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// click outside the open menu — or an Esc keypress — closes it. Only the
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// menu's own surface keeps it open (the toggle buttons live inside the
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// same container and handle their own toggling in onClick).
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useEffect(() => {
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if (open === null) return;
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const onPointerDown = (e: PointerEvent) => {
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if (containerRef.current && !containerRef.current.contains(e.target as Node)) {
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setOpen(null);
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}
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};
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const onKeyDown = (e: KeyboardEvent) => {
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if (e.key === "Escape") {
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// Claim the Esc (keyboard wave A): the window-level chain must
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// not ALSO stop dictation / abort the turn under this menu.
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e.stopPropagation();
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setOpen(null);
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}
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};
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document.addEventListener("pointerdown", onPointerDown);
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document.addEventListener("keydown", onKeyDown);
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return () => {
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document.removeEventListener("pointerdown", onPointerDown);
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document.removeEventListener("keydown", onKeyDown);
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};
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}, [open]);
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const save = useCallback(
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async (next: ChatSettings) => {
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setError(null);
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// Home view (pre-chat): defer — the selection rides along on the
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// chat POST and is PUT after creation (onSaved is still lifted).
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if (!chatId) {
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onSaved(next);
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setOpen(null);
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return;
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}
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try {
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const res = await fetch(`/api/chats/${chatId}/settings`, {
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method: "PUT",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify(next),
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});
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if (!res.ok) {
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const body = (await res.json().catch(() => ({}))) as { error?: string };
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setError(body.error ?? `settings rejected (${res.status})`);
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return;
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}
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const { settings: saved } = (await res.json()) as { settings: ChatSettings };
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onSaved(saved);
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setOpen(null);
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} catch {
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setError("Could not reach the server — try again.");
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}
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},
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[chatId, onSaved],
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);
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// Shortcut seams (keyboard wave A): ⌘K opens the model menu (the
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// universal command convention); Shift+Tab cycles the thinking level
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// up the ladder (wrapping) — the owner's replacement for browser
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// tab-focus. Both work from any focus, including mid-typing.
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useEffect(() => {
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const onOpenPicker = () => {
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setOpen("model");
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setError(null);
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};
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window.addEventListener("lh:kbd-open-model-picker", onOpenPicker);
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return () => window.removeEventListener("lh:kbd-open-model-picker", onOpenPicker);
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}, []);
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useEffect(() => {
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const onCycleThinking = () => {
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if (levels.length === 0) return;
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const idx = effectiveLevel === undefined ? -1 : levels.indexOf(effectiveLevel);
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void save({ ...(settings ?? {}), thinkingLevel: levels[(idx + 1) % levels.length] });
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};
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window.addEventListener("lh:kbd-cycle-thinking", onCycleThinking);
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return () => window.removeEventListener("lh:kbd-cycle-thinking", onCycleThinking);
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}, [levels, effectiveLevel, save, settings]);
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// Selecting a model (click and Enter share one path): keep the
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// thinking level only when the new model supports it — otherwise
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// drop it (config fallback clamps honestly; a carry-over would 400).
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// Replace-whole discipline: spread the current settings — a model pick
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// must not silently clear a sibling override (graphContextTokens).
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const pickModel = (m: ModelCatalogEntry) => {
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const nextLevel =
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effectiveLevel !== undefined && m.supportedLevels.includes(effectiveLevel)
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? effectiveLevel
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: undefined;
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void save({ ...(settings ?? {}), model: { provider: m.provider, id: m.id }, thinkingLevel: nextLevel });
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};
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return (
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<div ref={containerRef} className="relative flex items-center gap-1.5" data-testid="model-control">
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<button
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type="button"
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data-testid="stats-model"
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onClick={() => {
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setOpen((o) => (o === "model" ? null : "model"));
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setError(null);
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}}
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aria-expanded={open === "model"}
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title="Conversation model — applies next turn"
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className="flex items-center gap-1.5 rounded-full border border-border/60 bg-card/70 px-2.5 py-1 transition-colors hover:border-border hover:bg-muted"
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>
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<span className="text-card-foreground">{effectiveId ? prettyModel(effectiveId) : "—"}</span>
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<span aria-hidden className="text-xs text-muted-foreground">▾</span>
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</button>
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<button
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type="button"
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data-testid="stats-thinking"
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onClick={() => {
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// No model yet (noDefaultModel first boot) → nothing to set a
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// level FOR: the click is a no-op, never an empty menu.
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if (entry === undefined) return;
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setOpen((o) => (o === "thinking" ? null : "thinking"));
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setError(null);
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}}
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aria-expanded={open === "thinking"}
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title="Thinking level — applies next turn"
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className="flex items-center gap-1.5 rounded-full border border-border/60 bg-card/70 px-2.5 py-1 transition-colors hover:border-border hover:bg-muted"
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>
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{/* Just the level — the button reads like the model button reads
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the model name (owner, stats-control round 1). */}
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<span className="text-card-foreground">
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{effectiveLevel === undefined ? "—" : (LEVEL_LABEL[effectiveLevel] ?? effectiveLevel)}
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</span>
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<span aria-hidden className="text-xs text-muted-foreground">▾</span>
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</button>
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{/* The shared dropdown body (extracted 2026-09-20): the agent
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settings' role selects use the exact same one. */}
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{open === "model" && (
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<div
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data-testid="model-menu"
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className="absolute bottom-full right-0 z-40 mb-1.5 flex w-[22rem] flex-col rounded-xl border bg-card p-2 text-xs shadow-xl"
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>
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{error && <div className="mb-1.5 text-destructive">{error}</div>}
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<ModelMenuList
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models={catalog?.models}
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effectiveId={effectiveId}
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onPick={pickModel}
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footer="Applies to the next turn · background agents stay config-pinned"
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/>
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</div>
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)}
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{open === "thinking" && (
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<div
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data-testid="thinking-menu"
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className="absolute bottom-full right-0 z-40 mb-1.5 flex w-44 flex-col gap-0.5 rounded-xl border bg-card p-2 text-xs shadow-xl"
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>
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<ThinkingMenuList
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levels={catalog ? levels : []}
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effectiveLevel={effectiveLevel}
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onPick={(level) => void save({ ...(settings ?? {}), thinkingLevel: level as ChatSettings["thinkingLevel"] })}
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empty={catalog ? (effectiveId ? `${prettyModel(effectiveId)} has no thinking levels.` : "Pick a model first.") : "Loading…"}
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footer="Levels this model actually supports"
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/>
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{error && <div className="mt-1 text-destructive">{error}</div>}
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</div>
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)}
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</div>
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);
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} |