Nothing exists purely for decoration: phase color-coding is retired app-wide (phases only advance — every session ends Teaching — so phase-as-signal was decoration with a one-time function), and what state genuinely deserved — 'a turn is in flight' — is now carried by MOTION alone, in the terminal's own glyph language. - BrailleSpinner (components/braille-spinner.tsx): the canonical cli-spinner sequence (⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏) as exact dot bitmaps in a 2×4 braille cell, 80ms/frame (800ms cycle). Pure CSS: one shared keyframes, frames staggered via animation-delay; no JS timer, no re-render per frame — cheaper than the old breathing dot. Static contexts (SSR, prefers-reduced-motion) show frame 0 — a legible glyph, not a blank. - Sidebar rows: spinner ONLY while a teach turn is in flight; idle and question-pending render NOTHING (a resting state has no scan value — the meta line's 'Waiting for your answer' text carries it). The three-state phase dot (pulse/solid/hollow) and PHASE_FILL/RING maps are gone. - Top bar PhaseChip: label-only pill; the old dot slot becomes the spinner's home while a turn is in flight (busy prop wired from ChatView's busy = localStream || turnInFlight). Transcript PhaseDividers drop phase colors for monochrome rules + labels. - API narrowing (app/api/chats/route.ts + ChatListItem contract): busy = isTurnRunning ONLY — background jobs no longer count (the sidebar's Background agents section is their channel; a per-row spinner would double-signal them). - globals.css: --phase-* tokens + lh-dot-breathe removed (dead after the sweep — no remaining users). Live-verified: idle/pending rows render no indicator, /chat/new chip is label-only, 10 CSSAnimations at 800ms with correct 80ms stagger, static frame 0 under reduced motion. Gates: typecheck, lint, 470/470, build. Lane crossings to flag at merge: app/api/chats/route.ts + the ChatListItem contract comment (src/core) — the busy-semantics narrowing; components/chat.tsx one-line busy prop.
25 lines
1.1 KiB
TypeScript
25 lines
1.1 KiB
TypeScript
import { createChat, isTurnRunning, listChats, titleFromPrompt } from "@/src/server";
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import type { ChatListItem } from "@/src/core";
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/** The session picker's list: record-derived summaries (phase, pending
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* question) + live liveness — a running turn marks the session busy
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* (contracts.ts ChatListItem; the store can't see liveness, the route is
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* the merge point). Owner, minimal-color round: background jobs NO LONGER
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* count — the sidebar's Background agents section is their channel now
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* (a running spinner per row would double-signal them), so busy means
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* exactly "a teach turn is in flight". */
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export async function GET() {
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const chats: ChatListItem[] = listChats().map((c) => ({
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...c,
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busy: isTurnRunning(c.id),
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}));
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return Response.json({ chats });
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}
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export async function POST(req: Request) {
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const body = (await req.json().catch(() => ({}))) as { title?: unknown };
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const title = typeof body.title === "string" ? body.title : "";
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const chat = createChat(titleFromPrompt(title || "Untitled session"));
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return Response.json({ id: chat.id, title: chat.title });
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}
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